So even if Axis & Allies is considered to be a "pretzel & beer-game" and a more advanced version of Risk we had a lot of fun. We also tried a few hexbased games (Panzer Commander, Afrika Korps and even World In Flames) but never really got into it. A&A was our favorite game.
But we always wanted to develop the game ourselves, adding house rules and so on. So when starting this project I have to admit that Axis & Allies will be a huge influence. I think some of its basic game concepts still works very well. I therefore want the map to be area based, and will also use a D6 combat system (with one exception - but more about that later on).